Chapter 2 Block Character

When a block character is rotated 90 degrees clockwise or counterclockwise on a page, the height and width values are exchanged:

the Graphics Pass height value determines the new character width.

the Graphics Pass width value determines the new character height. Command ^{M, U, V, or E}hhwwjjd<data>^-

Arguments ^{M, U, V, or E} One of the four orientation commands ^M, ^U, ^V, or ^E.

hhThe height of each printed character window. This dimension is measured vertically on the page and is specified in increments of 0.1 inches (0.25 cm). The height for each character window ranges from 01 to 99 (0.1 to 9.9 inches or 0.25 to 25.3 cm). For example, a height of 03 means a character window height of 0.3 inches (0.76cm).

wwThe width of each printed character window. This dimension is measured horizontally on the page and is specified in increments of 0.1 inches. The width for each character window ranges from 01 to 99 (0.1 to 9.9 inches or 0.3 to 25.3 cm). For example, a width of 10 means a character window width of 1 inch (2.5 cm).

jjd

The vertical justification, jj, ranges from 00 to 99

 

(0.0 to 9.9 inches/0.0 to 25.2 cm). The d allows an

 

additional amount of justification down from 0 to 9

 

dot rows to fine tune the final positioning. For

 

example, inserting the value 118 means the

 

characters are moved down the page 1.1 inches

 

(2.8 cm) plus an additional 8 dot rows. If any of the

 

jjd is not sent, the printer assumes the missing

 

values are 0. If any of the jjd is nto sent, the printer

 

assumes the missing values are 0. For instance,

 

M1010 would have a jjd value of 000.

<data>

The actual characters to be printed. This data will

 

print in accordance with orientation, height, width,

 

and justification values.

^-

The Pass Terminator

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Tally Genicom 6600 manual Block Character