8.2.4 Run Anytime Enable
The
When a fault occurs, the drive will still be disabled, and no motion will be possible. For this reason, it may be necessary to reset the fault in the "Run Anytime" program prior to initiating motion again. If a motion instruction is processed while the drive is disabled, the program will stall on that particular line of the program, but the program will not be stopped.
Certain conditions will still cause a program designated as "Run Anytime" to stop. These conditions are listed below:
•Stop Function is activated
•"Run Anytime" program has a Program Fault
Multiple programs may be configured as "Run Anytime" programs. "Run Anytime" programs can be called from a user program just the same as any other program. If a "Run Anytime" program calls another program which is not configured to as "Run Anytime" while the drive is faulted or disabled, the task will be stopped.
Resetting Errors in "Run Anytime" Programs
To reset an error from a "Run Anytime" program, use the Error.Reset = ON command in the user program. The Error.Reset command does not clear all types of errors. Some errors require power to be cycled in order to clear the error. For more information on the method used to clear individual errors, see “Diagnostics” on page 117.
After using the Error.Reset command in a user program, use a Wait For Time 0.100 ’seconds command to give the drive time to clear the error and
8.3.1 Undo
This icon will undo the last change made to the program. PowerTools Pro will save up to ten of the last changes performed in the program.
8.3.2 Redo
This icon will redo the last change that was undone. PowerTools Pro will save up to ten of the last changes that have been undone in the program.
8.3.3 Find
This icon allows the user to search for a given string inside the program. Modifying several parameters in the Find dialog box (i.e. Search Up, Search Down, Match Case, etc.) can customize the search.
8.3.4 Find Next
This icon will find the next instance of the string last searched for. This allows you to quickly find all the matches to your search with out
8.3.5 Bookmark
This icon will insert a bookmark on the line of code on which the cursor is placed. Bookmarks allow the user to mark certain sections of the program for easy access to at a later time. The next BookMark and Previous BookMark icons can be used to jump from one bookmark to the next very quickly. If this icon is clicked when a bookmark already exists on the line of code, the bookmark will be removed.
8.3.6 Goto Next Bookmark
This icon will position the cursor on the next available bookmark ahead of the cursor in the program.
8.3 Program Toolbar
Figure 104: Program Toolbar
8.3.7 Goto Previous Bookmark
This icon will position the cursor on the previous bookmark behind the cursor in the program.
8.3.8 Clear All Bookmarks
This icon will delete all of the bookmarks in the program. To
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