Frame Memory

Overview

Frame memory is a function whereby a frame of input video can be frozen and written to memory, for further use as material for editing.

The memory capacity for freeze images is a maximum of 222 frames.

For details of operations, see “Frame Memory Operations” (page 348).

Use of frame memory

There are eight frame memory channels, FM1 to FM8, and each channel independently allows a freeze image to be saved or recalled.

By allocating FM1 to FM8 to cross-point buttons you can use the still image output from each channel as input material. The “still image” refers to a freeze image written to temporary memory or a file saved (stored) in memory.

Correspondence between input and output

There are two buses for capturing frame memory material: the frame memory source 1 bus and the frame memory source 2 bus.

These input buses are used by allocation to one of the pairs of output, FM1&2, FM3&4, FM5&6, and FM7&8. You can freeze a frame in each channel separately, or freeze in the two channels simultaneously.

The source buses allocated to FM1 to FM8 are as follows.

Input

Frame memory source bus 1

Frame memory source bus 2

 

 

 

Output

FM1

FM2

 

 

 

 

FM3

FM4

 

 

 

 

FM5

FM6

 

 

 

 

FM7

FM8

 

 

 

Pair mode

By enabling the pair mode, you can link FM1 and FM2, FM3 and FM4, FM5 and FM6, and FM7 and FM8. For example, when a freeze or image processing is carried out on FM1, the same operation is carried out on FM2. The same applies to the other pairs. When a pair of images are captured in pair mode, the image frozen in FM1 (3, 5, or 7) is referred to as the main file and the other frozen in FM2 (4, 6, or 8) is referred to as the sub file.

Functions 9000-DVS 1 Chapter

Frame Memory 73