Effects Keyframe 13 Chapter

Path Setting

The term “path” refers to the specification of how interpolation is carried out from one keyframe to the next.

For details of the notion of path, see “Paths” in Chapter 1 (Volume 1).

Set keyframe paths in the Key Frame>Path menu.

To access the Key Frame>Path menu

In the top menu selection buttons of the menu control block, press [KEYFRAME], then select HF3 ‘Path.’

Basic Procedure for Path Settings

Selecting the category

From the 16 buttons in the function button area, select the category for which you want to make the setting.

First row: path settings for the switcher M/E1 to M/E3, and PGM/PST banks

Second and third rows: path settings for User1 to User8

Fourth row: path settings for DME local channel and global channel 3D transforms and effects

Note

To carry out path operations relating to DME requires the BKDS-9470 DME Board Set.

Making switcher path settings

This section describes settings for M/E-1 Key1 as an example. The area for the VF buttons shows the names of items.

A B sign by a button indicates that pressing it opens a more detailed setting menu.

The status area shows the settings for Xpt, Hue, and Curve. However, depending on the item, these parameters may or may not be present.

Note

Whenever you set a path or modify its setting, be sure to press the [MOD] button in the keyframe control block. The setting does not become effective unless the [MOD] button is pressed.

136 Path Setting