I

to describe and map your character. Sixteen bytes are needed for the description;the bit-map takes as many bytes as you’ve put into each charactercell—perhapstwo or three hundredbytes.

As with the fontheader,each bytein the characterdescriptionis a number, sent as the symbol at that positionin the ASCII table. Codingcharacter descriptionsis tricky too, so again we recommend you ask your Star Micronicsdealer for help. The table below shows what the bytes in the characterdescriptionmean:

BYTE MEANING

odescriptionlength

1 blank

2 always 14

3 always 1

4 orientation

5 blank

6-7 left offset (blankspaceto left of character)

8-9 top offset (blankspaceabovecharacter)

10-11 characterwidth

12-13 characterheight

14-15 printpositiontravel (proportionalspacingonly)

Thebitmapofthecharacters justthepattemofdotsinthecharacter,starting at thetop left of its cell. Youworkyourway acrossthe cellanddownto the bottomright;givingeachdot a valueof Oif it’s not to be printedand 1 if it is. Then you.groupthosedots as 8-bitbytes.

5)Permanent or temporary?

The last step in downloadingyourown font is to makethe font permanent or temporary, using the Font Control command described earlier. The command<ESC>*c4 F willallowthefontto be erasedwhenyou resetthe printer.But the commandcESC>*C5 F willkeep yourfontavailableeven after you reset the printer.

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Star Micronics 8 Series manual Permanent or temporary?