User-Defined Pattern Graphics

In addition to the eight shading patterns and six cross-hatch patterns, users can design their own patterns (area fill). These user-defined patterns are downloaded to the printer and controlled using three new commands:

zUser-Defined Pattern EC*c#W [data]

zSet Pattern Reference Point EC*p#R

zPattern Control EC*p#Q <Unknown> <list> >

User-Defined Pattern Implementation

To create a user pattern, a user defines a binary raster data image as a base pattern. This base pattern is downloaded to the printer using the User-Defined Pattern command. Prior to downloading the pattern, a Pattern ID command is sent to assign the user pattern an ID number. This ID number is used to select the pattern for printing and for pattern management.

To apply the pattern to an image, the printer duplicates or tiles (like placing ceramic tiles) the pattern across and down the page. This pattern can be applied to any image, or used as rectangular area fill.

Figure 13-6 User-Defined Base Pattern Example

A user-defined pattern may be applied to any image in the same manner as the internal (cross-hatch or shade) patterns.

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User-Defined Pattern Graphics 13-13

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HP 5961-0509 manual User-Defined Pattern Graphics, User-Defined Pattern Implementation