Build – Texture Blending

Blending Textures

This command is used to make the edges of color image of registrated element smooth.

Operating Procedure

1

From the element list, select one desired

 

element.

2 Click [Texture Blending] on the [Build] menu.

All the element view windows will be hidden, and the temporary window and [Build-Texture Blending] dialog box will appear.

The temporary window is displayed in texture mapping mode, and the selected element will be fully framed in that window.

The selected element will be ready to be displayed in all windows. It will be displayed if it is not displayed in the active window or the windows for

which all the elements are set to be displayed.

Note

An error message will appear if an element that has no images is selected.

It is not possible to close the temporary window.

Chapter 2

Build

Menu

3 Set the parameters.

4 Click the [Apply] button.

Junctures of textures will be smoothed according to the parameter settings.

5 Click the [OK] button.

This will confirm execution of texture blending and close the dialog box.

If you change the parameter settings and click the [Apply] button again, the junctures of textures will be smoothed according to the new parameter settings.

Parameters for [Build-Texture Blending] Dialog Box

Blending Area

Sets the area over which blending occurs, with the area increasing as you raise the value.

 

If you set this value too high, colors will bleed together excessively and the result will be unsatis-

 

factory. If you set this value to 0, there will be no blending at all.

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