The maximum number of pairs = ( Number of bitmap areas required number of bitmap areas )

The symbols enclosing a value indicate that the value should be rounded down to the nearest integer.

Note: If the calculated maximum number of pairs exceeds 32,768, the actual maximum number of pairs is limited to 32,768.

Table 3-8 illustrates the maximum number of pairs according to each emulation type, when pairs are created without use of VLL volume.

Table 3-8 Maximum Number of Pairs According to Each Emulation Type, when pairs are created without use of VLL volume

Emulation

 

 

Maximum

 

Type

 

 

number of pairs

 

 

 

 

 

 

 

Additional

Extension 1

Extension 2

 

 

shared memory

 

 

 

 

for URz is

 

 

 

 

installed

 

 

 

 

 

 

 

 

3380-J

7,420

16,384

28,673

 

 

 

 

 

 

3380-E

7,420

16,384

28,673

 

 

 

 

 

 

3380-K

7,420

16,384

28,673

 

 

 

 

 

 

3390-1

7,420

16,384

28,673

 

 

 

 

 

 

3390-2

7,420

16,384

28,673

 

 

 

 

 

 

3390-3

7,420

16,384

28,673

 

3390-3R

 

 

 

 

 

 

 

 

 

3390-9

3,710

8,192

14,336

 

 

 

 

 

 

3390-L

1,484

3,277

5,734

 

 

 

 

 

 

3390-M

1,484

3,277

5,734

 

 

 

 

 

 

H6586-G

7,420

16,384

28,673

 

 

 

 

 

 

H6586-J

7,420

16,384

28,673

 

 

 

 

 

 

H6586-K

7,420

16,384

28,673

 

 

 

 

 

 

H6588-1

7,420

16,384

28,673

 

 

 

 

 

 

H6588-3

7,420

16,384

28,673

 

 

 

 

 

 

H6588-9

3,710

8,192

14,336

 

 

 

 

 

 

H6588-L

1,484

3,277

5,734

 

 

 

 

 

 

NF80-E

7,420

16,384

28,673

 

 

 

 

 

 

NF80-J

7,420

16,384

28,673

 

 

 

 

 

 

NF80-K

7,420

16,384

28,673

 

 

 

 

 

 

Extension 3

32,768

32,768

32,768

32,768

32,768

32,768

20,071

8,028

8,028

32,768

32,768

32,768

32,768

32,768

20,071

8,028

32,768

32,768

32,768

Extension 4

32,768

32,768

32,768

32,768

32,768

32,768

28,672

11,469

11,469

32,768

32,768

32,768

32,768

32,768

28,672

11,469

32,768

32,768

32,768

Caution: The bitmap areas that are used for URz are also used for TrueCopy for z/OS. If you use both TrueCopy for z/OS and URz, use the total number of both pairs.

3-10

Chapter 3 Preparing for Universal Replicator z/OS Operations

Hitachi Universal Replicator for IBM /OS User’s Guide

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Image 76
Hitachi MP-96RD625-01 manual 32,768 20,071 028