Creating Graphics
Drawing Graphics Items
An item can be redrawn or modied whenever it is active. Only one item can be active at a time. The active item is determined by the last executed IT command. The following table shows commands that modify items:
Commands that Modify Items
| Description |
| Command | |
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Blank item. |
| VW OFF (view item o) | ||
Redraw item. |
| VW ON (view item on) | ||
Oset item position. | OR | (origin) | ||
Change item | shape. | TP | (tablet pointer) | |
Stop displa y | of item and delete from memory . | DELETE (delete item) | ||
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In the following example, item 1 is activated, blanked, and then redrawn. Notice that it is not necessary to execute the PD command or reexecute the individual graphics commands assigned to the item.
160 | OUTPUT | 723;"IT | 1;" | Activate item. |
170 | OUTPUT | 723;"VW | OFF;" | Blank item. |
180 | OUTPUT | 723;"WAIT 5;" | Pause program to view display . | |
190 | OUTPUT | 723;"VW | ON;" | Redraw item. |
Use the OR command to move an item on the display.
160 | OUTPUT | 723;"IT | 1;" | Activate item 1. |
170 | OUTPUT | 723;"OR | 500,500;" | Oset item 1. |
Moving Graphics Items