
Monitoring and Changing Engine States
The right side of the window provides information about the status of the engine component. For example, status information contained on a primary engine unit is shown below.
Engine unit In the case of an engine unit the following information is provided:
Property | Description |
|
|
governor channel | whether the communication channel to the governor is open or |
state | closed |
partner channel state | whether the communication channel to the partner engine unit is |
| open or closed |
engine unit state | whether the engine is in ONLINE or STANDBY state or offline |
engine unit startup | the startup phase of a primary engine unit (see “Primary Engine |
phase | Unit Startup Phases” on page 108) |
start time | the time at which the engine unit partition started |
node | the node on which this engine unit is running |
active memory | the size of the object memory heap currently used by the engine |
| unit partition |
allocated memory | the amount of active memory currently allocated to objects |
| created by the engine unit partition |
|
|