6.1–1b: Lgth, Reso, Oct, Sort, Latch, K.Sync, Kbd

Lgth (Length)

[01...48]

Specify the length of the arpeggio pattern. After the note value specified by “Reso” occurs for the number of times specified here, the pattern will return to the beginning. This parameter is not valid for preset patterns P000–004.

Reso (Resolution)

[ , ,

, , , ]

Oct (Octave)

 

[1, 2, 3, 4]

Sort

 

[Off, On]

Latch

 

[Off, On]

K.Sync (Key Sync.)

 

[Off, On]

Kbd (Keyboard)

 

[Off, On]

PROG 6.1: Ed–Arp. “Setup(Arpeg. Setup)”

“Pat,” “ (Tempo),” “Oct,” “Reso,” “Sort,” “Latch,” “K.Sync,” and “Kbd” are parameters that can be set in Program, Combination, Song, but you can also set them here.

If you move here from Program or Combination mode and set these parameters, you must return to the origi- nal mode and write them. These parameters cannot be written by the “Write Arpeggio Patterns” command in this page.

6.1–1c: Arpeggio Pattern Setup

These parameters are not valid for preset patterns P000–P004.

Type (Arpeggio Type)

[As Played...Up&Down]

Specifies the correspondence between the arpeggio notes specified from the keyboard and the Tone at each step.

As Played: If there are more Tones in a step than arpeggio notes specified (notes played on the keyboard), those steps will not sound.

As Played (Fill): If there are more Tones in a step than arpeggio notes specified (notes played on the keyboard), the last arpeggio note (the last-played note if “Sort” is Off, or the highest note if “Sort” is On) will sound for those steps. Running Up: If there are more Tones in a step than arpeggio notes specified (notes played on the keyboard), the arpeggio will return to the first note (the first-pressed note if “Sort” is Off, or the lowest note is “Sort” is On) and sound it. Up&Down: If there are more Tones in a step than arpeggio notes specified (notes played on the keyboard), the arpeggio will return in reverse direction from the last arpeggio note back toward the first.

Example)

If you set “Lgth” to 04, “Step” 01 to Tone0, “Step” 02 to Tone1,” “Step” 03 to Tone2, “Step” 04 to Tone3, and simultaneously play three notes to produce an arpeggio, the following results will be produced depending on the “Type.”

As Played: 0 →

1 →

 

2 →

rest →

0 →

1 →

2 →

rest →

0 ...

As Played (Fill): 0

1

2 →

2 →

0 →

1 →

2 →

2 →

0 ...

Running Up: 0 →

1 →

2 →

0 →

0 →

1 →

2 →

0 →

0

...

Up&Down: 0 →

1

2

1 →

0 →

1 →

2 →

1 →

0 ...

Octave Motion

[Up, Down, Both, Parallel]

Specifies the operation when “Oct” is set to 2–4 octaves.

Up: Notes will repeatedly ascend within the specified range of octaves.

Down: Notes will repeatedly descend within the specified number of octaves.

Both: Notes will repeatedly ascend and descend within the specified number of octaves.

Parallel: The notes of the specified octaves will sound simul- taneously.

6.1–1d: Fixed Note, Mode, Tone No., Fixed Note No.

Fixed Note

[Off, On]

Specifies the Tone type (the “” or “” displays in 6.1–2) of the arpeggio pattern.

Off (unchecked): This is the normal arpeggiator type. The Tone pitches will be expanded into an arpeggio based on the note number played on the keyboard.

On (checked): You can specify the note number for each Tone. The note numbers from the keyboard will be ignored for the purposes of the Tone pitch, and the arpeggio will be sounded using the note numbers specified for each Tone. The note numbers from the keyboard will only control the timing at which the arpeggiator is triggered. This setting is suitable for arpeggio patterns used for drum patterns etc. The Tone indication in 6.1-2: Arp.Pattern, Edit page will be “” if this setting is Off (unchecked), or “” if this is On (checked).

Mode (Fixed Note Mode)

[Trigger As Played, Trigger All Tones]

Specifies how tones will be triggered when “Fixed Note” is checked.

Trigger As Played: The Tones will be triggered according to the number of keys pressed.

Trigger All Tones: Pressing a single key will trigger all

Tones.

Example)

Here’s how the drums pattern will sound when “Fixed Note” is checked. Tone 1 is assigned a note number that plays a kick sound, Tone 2 a snare, and Tone 3 a hi-hat. With a setting of Trigger As Played, pressing one key will sound only Tone 1 (kick). Pressing two keys will sound Tone 1 (kick) and Tone 2 (snare). Pressing three keys will sound all three Tones 1–3 (kick, snare, hi-hat). If the “Vel (Velocity)” of each Tone is set to Key, each Tone will be sounded at the velocity with which each key was played.

With a setting of Trigger All Tones, playing one key is sufficient to sound all three; Tone 1 (kick), Tone 2 (snare), and Tone 3 (hi-hat). If the “Vel (Velocity)” of each Tone is set to Key, the Tones will be sounded at the correspond- ing velocity each time a key is pressed.

Tone No.

[00...11]

This is valid only if “Fix Note” (6.1–1d) is checked. It selects the Tone.

Fixed Note No.

[C–1...G9]

Specifies the note number for the selected Tone. You can also input this value by holding down the [ENTER] key and pressing a note on the keyboard.

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Korg Electric Keyboard manual 136, 1b Lgth, Reso, Oct, Sort, Latch, K.Sync, Kbd, 1c Arpeggio Pattern Setup