7To execute the Create Control Data command, press the [F8] (“OK”) key. To cancel without executing, press the

[F7] (“Cancel”) key.

Example: The controller is aftertouch. Starting location is 3:48, ending location is 4:24, and end value is set to 100. This will cause the aftertouch value to begin changing from 3:48, and reach a value of 100 at 4:24.

After touch

Start location

End location

 

 

 

 

 

 

 

 

 

127

 

 

 

 

 

 

End Value

100

 

 

 

 

 

 

 

 

 

 

 

Previous data

Start Value

 

 

 

 

 

 

 

 

 

 

 

 

 

 

default value

0

 

 

 

 

 

 

Location

3:00

3:24

3:48

3:72

4:00

4:24

4:48

 

Executing the Create Control Data command will use up a substantial amount of sequencer memory. This means that if there is only a small amount of free mem- ory remaining, it may not be possible to create the data. If this occurs, you should first use “Quantize” to quan- tize the data, deleting unneeded control data. Alterna- tively, you can apply the Quantize function to the data that was inserted by Create Control Data.

Ers. Ctrl Data (Erase Control Data)

Here’s how you can erase various types of data from the region you specify.

1In “Track Select,” specify the track from which you wish to erase control data. If you wish to erase tempo data, set this to the Master Track. In this case, “Kind” in step 5 will be Tempo.

2Select “Create/Ers. Ctrl” to access the dialog box.

3Specify the region from which the control data will be erased. Use “From Measure” to “To Measure” to specify the measures, and “Beat. Tick” to specify the beat and clock. (By default, “From Measure” and “To Measure” will be set to the region you specified in the Track Edit page.)

4Set “Mode” to Erase.

5“Kind” to the type of musical data (event) that you wish to erase.

Ctl.C: Control change data will be erased. In this case, use “#” to specify the control change number.

AftT: Aftertouch data will be erased.

BEND: Pitch bend data will be erased.

6To execute the Erase Control Data operation, press the [F8] (“OK”) key. To cancel without executing, press the

[F7] (“Cancel”) key.

If you wish to erase all control changes from a certain range of measures, it is also possible to do this by using “Erase Measure” and selecting Ctl.C as the data to be erased. However if you use the Erase Control Data described above, you can specify the range using “Beat. Tick,” and erase only specific control change data.

Quantize

This command corrects the timing of musical data that has already been input.

When you execute the Quantize operation, the musical data will be affected as follows.

When you execute Quantize on note data, the timing of the note-on will be corrected, but the length (duration of the note) will not be affected.

If the Quantize resolution is set to Hi, the timing will be adjusted to units of the base resolution ( /192), so note data will not be affected. However, continuous controller data such as joystick or after touch which occupies a large amount of memory will be processed so that two or more data events of an identical type existing at a single interval of the timing resolution will be combined into a single event, thus conserving memory. Similarly, two or more data events of an identical type existing at the identical timing will be combined into one, also conserving memory.

1In “Track Select,” specify the track.

2Select “Quantize” to access the dialog box.

3Specify the range that will be quantized. In “From Mea- sure” and “To Measure,” specify the measures. In “Beat.Tick” specify the beat and clock. (By default, “From Measure” and “To End of Measure” will be the range that you specified in the Track Edit page.)

4Use “Kind” to select the type of musical data (events) that will be quantized.

All: All musical data will be quantized.

Note: Note data will be quantized. Use the “Range” parameters “Btm (Bottom)” and “Top” to specify the range of notes. This is useful when you wish to quantize only specific notes (for example, just the snare sound of the drum track). “Btm (Bottom)” sets the lower limit of the notes. If you wish to quantize all notes, set this to C– 1. “Top” sets the upper limit of the notes. If you wish to quantize all notes, set this to G9. The note can also be set by holding down the [Enter] key and playing a key. Ctl.C: Control changes will be quantized. To limit the type of control changes, use “#” to specify the number. AftT: Both channel pressure and poly key pressure data will be quantized.

BEND: Pitch bend data will be quantized.

PROG: Program change data will be quantized.

5In “Resolution,” specify the timing resolution to which the data will be corrected.

By setting a lower resolution you can save more memory, but the timing of the playback may not be acceptable.

6In “Offset,” specify the number of clock by which the data will be moved forward or backward relative to the

standard timing. A setting of 96 will be , and 48 will be

. Positive (+) settings will adjust the data forward, and negative () settings will adjust the data backward. This allows you to simulate “pushing” or “dragging” the beat.

7In “Intensity,” specify the degree of sensitivity to which the timing will be corrected; i.e., how close to the loca- tions specified by 5 and 6 the data will be moved. With a setting of 0, no correction will take place. With a setting of 100, the data will be moved all the way to the timing intervals specified by 5 and 6.

7.2 7.1 6.1 5.2 5.1 4.4 4.3 4.2 4.1 3.4 3.3 3.2 3.1 2.2 2.1 1.2 1.1 SEQ

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Korg Electric Keyboard manual Quantize, Ers. Ctrl Data Erase Control Data