Using the “Pre Delay Thru” parameter, you can mix the dry sound without delay, emphasizing the attack of the sound.

 

 

Reverb - Hall / Plate Type

Level

Dry

 

 

 

Louder

 

Reverb

Pre Delay Thru

 

 

Time

 

 

 

Pre Delay

Reverb Time

56: Rev Room

(Reverb Room)

This room-type reverb emphasizes the early reflections that make the sound tighter. Changing the balance between the early reflections and reverb sound allows you to simulate nuances, such as the type of walls of a room.

57: Rev Brt. Room

(Reverb Bright Room)

This room-type reverb emphasizes the early reflections that make the sound brighter. See 56: Reverb Room.

Wet: Mono In - Stereo Out / Dry: Stereo In - Stereo Out

 

Left

 

 

Wet / Dry

 

 

 

 

 

 

ER Level

EQ Trim

 

ERs

 

 

Pre Delay Thru

 

LEQ

HEQ

 

 

 

+

Pre Delay

Reverb

Reverb Level

EQ Trim

 

ERs

ER Level

 

 

Right

 

 

Wet / Dry

 

 

 

a

Reverb Time

0.1...3.0sec

Sets the reverberation time

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

b

High Damp

0...100%

Sets the damping amount in the high range

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

c

Pre Delay

0...200ms

Sets the delay time from the dry sound

Fx:52

 

 

 

 

 

 

 

d

Pre Delay Thru

0...100%

Sets the mix ratio of non-delay sound

Fx:52

 

 

 

 

 

 

 

e

Pre EQ Trim

0...100

Sets the EQ input level

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

LoEQ (Pre Low EQ Gain)

–15...+15dB

f

Sets the gain of Low EQ

 

 

 

 

 

 

 

 

 

HiEQ (Pre High EQ Gain)

–15...+15dB

 

 

Sets the gain of High EQ

 

 

 

 

 

 

 

 

 

 

g

ER Level

0...100

Sets the level of early reflections

 

 

 

 

 

 

 

 

 

 

 

h

Reverb Level

0...100

Sets the reverberation level

 

 

 

 

 

 

 

 

 

 

 

 

W/D (Wet/Dly)

Dry, 1:99...99:1, Wet

 

Sets the balance between the effect and dry sounds

 

 

 

 

 

 

 

 

 

 

 

 

 

i

(Source)

Off...Tempo

Selects the modulation source of the effect balance

 

 

 

 

 

 

 

 

(Amount)

–100...+100

 

Sets the modulation amount of the effect balance

 

 

 

 

 

 

g: ER Level, h: Reverb Level

These parameters set the early reflection level and reverb level. Changing these parameter values allows you to simulate the type of walls in the room. That is, a larger “ER Level” simulates a hard wall, and a larger “Reverb Level” simulates a soft wall.

 

 

 

Reverb - Room Type

Level

Dry

ER

 

 

 

(Early Reflections)

Louder

 

 

Reverb

 

 

Time

 

 

 

Pre Delay Thru

 

 

 

 

Pre Delay

Reverb Time

194

Page 201
Image 201
Korg Electric Keyboard manual Rev Room, Rev Brt. Room, 194, Reverb Room, Reverb Bright Room