194
Using the “Pre Delay Thru” parameter, you can mix the dry sound
without delay, emphasizing the attack of the sound.
56: Rev Room

(Reverb Room)

This room-type reverb emphasizes the early reflections that

make the sound tighter. Changing the balance between the

early reflections and reverb sound allows you to simulate

nuances, such as the type of walls of a room.

57: Rev Brt. Room

(Reverb Bright Room)

This room-type reverb emphasizes the early reflections that

make the sound brighter. See 56: Reverb Room.

g: ER Level, h: Reverb Level
These parameters set the early reflection level and reverb level.
Changing these parameter values allows you to simulate the type
of walls in the room. That is, a larger “ER Level” simulates a hard
wall, and a larger “Reverb Level” simulates a soft wall.
aReverb Time
Sets the reverberation time 0.1...3.0sec
bHigh Damp
Sets the damping amount in the high range 0...100%
cPre Delay
Sets the delay time from the dry sound 0...200ms
Fx:52
dPre Delay Thru
Sets the mix ratio of non-delay sound 0...100%
Fx:52
ePre EQ Trim
Sets the EQ input level 0...100
f
LoEQ (Pre Low EQ Gain)
Sets the gain of Low EQ –15...+15dB
HiEQ (Pre High EQ Gain)
Sets the gain of High EQ –15...+15dB
gER Level
Sets the level of early reflections 0...100
hReverb Level
Sets the reverberation level 0...100
i
W/D (Wet/Dly) Dry, 1:99...99:1, Wet
Sets the balance between the effect and dry sounds
(Source) Off...Tempo
Selects the modulation source of the effect balance
(Amount)
Sets the modulation amount of the effect balance –100...+100
Reverb - Hall / Plate Type
Time
Level
Louder
Dry
Reverb
Pre Delay Thru
Pre Delay Reverb Time
Left
Right
Wet / Dry
Wet / Dry
Wet: Mono In - Stereo Out / Dry: Stereo In - Stereo Out
EQ Trim
+
EQ Trim
LEQ HEQ
Pre Delay
Reverb
Reverb Level
ER Level
ER Level
Pre Delay Thru
ERs
ERs
Reverb - Room Type
Time
Level
Louder
ER
(Early Reflections)
Dry
Reverb
Pre Delay Thru
Pre Delay Reverb Time