Note

When using the SDI interface, the following operations are different from when using the dedicated interface.

Setting the input signals from the switcher to the MVE-9000 (AUX bus outputs), and signals returned to the switcher as primary inputs (reentry inputs).

See “Setting the AUX bus output and reentry input” in Chapter 16 (Volume 2).

Selecting the combiner channels not in the key control block, but in the Global Effect menu.

See “Combiner Settings” in Chapter 11 (Volume 2).

Three-Dimensional Transformations

Transformation is the process of placing a video image in a three-dimensional DME coordinate space and subjecting it to manipulations such as movement, rotation, magnification or shrinking.

Three-dimensional coordinate space

Source coordinate space and target coordinate space

Images are placed in one of two types of coordinate space: source coordinate space and target coordinate space.

The source coordinate space is a three-dimensional coordinate space with reference to the image itself. The x- and y-axes are defined parallel to the plane of the image, and the z-axis is defined perpendicular to the plane of the image. When you move the image, the coordinate axes also move.

The target coordinate space is a three-dimensional coordinate space with reference to the output monitor screen. The x- and y-axes are defined parallel to the plane of the monitor screen, and the z-axis is defined perpendicular to the plane of the monitor screen. The coordinates do not move even if the image moves.

110 Digital Multi Effects (DME)