Broken Glass

Partitions the image like broken glass, with shards flying outward.

You can set the degree of transition, the degree of randomness in the distance moved by each block, the amount of movement, the width of the partitions, the degree of randomness in partition width, the center point, the starting angle, and other parameters.

You can also fix the direction in which shards scatter.

Flying Bar

Divides the image into bars which peel off in two blocks as they move.

You can set the degree of transition, the degree of randomness in the distance moved by each block, the direction of movement, the width of the partitions, the degree of randomness in partition width, the partition angle, and other parameters.

Blind

Divides the image into bars or wedges, with blocks rotating like the slats of venetian blinds.

There are two modes: Bar and Wedge. You can set the number of rotations by blocks, the perspective, the width and position of blocks, the direction, the center position, and other parameters.

134 Digital Multi Effects (DME)