Delay setting
You can set the delay from the time of executing an operation to run the effect, and the effect actually starting (that is, the delay until the first keyframe). You can make this setting in the keyframe control block. (See “Time Settings” in Chapter 13 (Volume 2).)
Note that changing the delay does not alter the duration of the effect.
Paths
The term “path” refers to the specification of how interpolation is carried out from one keyframe to the next.
For details of the path setting procedure, see “Path Settings” in Chapter 13 (Volume 2).
Switcher path settings
Carry out path settings in the Key Frame menu.
For each menu, the following settings are available.
Item | Paths that can be set | |
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| |
M/E1 to M/E3, P/P All | For each M/E and PGM/PST, path settings for | |
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| the following items are made simultaneously. |
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| |
Key1 to Key4 | Overall path settings for items relating to keys | |
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| 1 to 4 are made simultaneously. |
| Key 1 All to Key 4 All | |
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| Source | Key source path for keys 1 to 4 |
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| Fill | Key fill path for keys 1 to 4 |
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| Proc | Proc path for keys 1 to 4 |
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| Trans | Transition path for keys 1 to 4 |
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Bkgd/Util | Overall path settings for items relating to | |
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| backgrounds and utility buses are made |
| Bkgd/Util All | |
| simultaneously. | |
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| |
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| Bkgd A | Path for background A |
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| Bkgd B | Path for background B |
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| Util 1 | Path for utility 1 |
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| Util 2 | Path for utility 2 |
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| DME 2nd Video | Path for video to be used for second DME |
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| channel |
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174 Keyframes