The following transition modes are available.
Channels | Transition mode | Effect group |
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Single transition mode | Slide, Split, Door, Page turn, | |
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| Page roll, Squeeze, Mirror, |
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| Sphere, Character Trail, Wave, |
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| Ripple, 2D Trans, 3D Trans, |
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| Sparkle, Split Slide |
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| Flip Tumble | Flip Tumble, Mosaic, Defocus |
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| Frame | Frame |
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| Frame | Frame |
| Frame | Frame |
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| Compress c) | |
Dual transition mode | Slide, Squeeze, 3D Trans | |
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a)Transition according to DME wipe patterns 1202, 1203, or 1204
b)Transition according to DME wipe pattern 1201
c)Transition according to DME wipe pattern 1251
For details, see “DME Wipes” (page 72).
Note
For the following group of effects available in
Page turn, Page roll, Frame
Notes on creating keyframe effects
When creating a keyframe effect to be used as a user programmable DME pattern, note the following, depending on the transition mode used.
Notes on single transition mode
•Either create the first keyframe image outside the screen area, or set the image size to zero so that it cannot be seen within the screen.
•Create the last keyframe to be a
•In the <Transition Mode> group of the Key Frame >DME User PGM menu, select [Single].
Notes on flip tumble
•Create the first keyframe image at full size. In the <Back> group of the DME >Input/Output >Video/Key menu, depending on the direction of the rotation you want during the transition, press [H Invert] or [V Invert], turning it on.
484 Creating User Programmable DME Patterns