Wipes DME 6 Chapter

The following transition modes are available.

Channels

Transition mode

Effect group

 

 

 

One-channel mode

Single transition mode

Slide, Split, Door, Page turn,

 

 

Page roll, Squeeze, Mirror,

 

 

Sphere, Character Trail, Wave,

 

 

Ripple, 2D Trans, 3D Trans,

 

 

Sparkle, Split Slide

 

 

 

 

Flip Tumble

Flip Tumble, Mosaic, Defocus

 

 

 

 

Frame in-out

Frame in-out

 

 

 

 

Frame in-out H a)

Frame in-out

 

Frame in-out V

Frame in-out

 

 

 

 

Picture-in-picture b)

Picture-in-picture

 

Compress c)

Picture-in-picture

Two-channel mode

Dual transition mode

Slide, Squeeze, 3D Trans

 

 

 

 

Two-channel picture-in-picture

Picture-in-picture

 

 

 

a)Transition according to DME wipe patterns 1202, 1203, or 1204

b)Transition according to DME wipe pattern 1201

c)Transition according to DME wipe pattern 1251

For details, see “DME Wipes” (page 72).

Note

For the following group of effects available in two-channel mode, no user programmable DME wipe patterns can be created.

Page turn, Page roll, Frame in-out, Brick

Notes on creating keyframe effects

When creating a keyframe effect to be used as a user programmable DME pattern, note the following, depending on the transition mode used.

Notes on single transition mode (one-channel mode)

Either create the first keyframe image outside the screen area, or set the image size to zero so that it cannot be seen within the screen.

Create the last keyframe to be a full-size image.

In the <Transition Mode> group of the Key Frame >DME User PGM menu, select [Single].

Notes on flip tumble (one-channel mode)

Create the first keyframe image at full size. In the <Back> group of the DME >Input/Output >Video/Key menu, depending on the direction of the rotation you want during the transition, press [H Invert] or [V Invert], turning it on.

484 Creating User Programmable DME Patterns