•Disable(d)
In this state the ancillary data is not played. This is the status when the [Ancillary Enable] button in the Frame Memory >Clip menu is set to Off.
•Enable(d)
In this state, ancillary data is present, and can be played back. This is the status when the [Ancillary Enable] button in the Frame Memory >Clip menu is set to On. This is the status after a clip recording operation.
This status information is saved in a file, and is followed when the file is recalled.
Frame memory clip settings
For frame memory clips, you can make the following settings using a menu or device control block (trackball/search dial/joystick).
•Start point
•Stop point
•Loop On/Off
The above settings can be saved in a snapshot register as snapshot attributes, and recalled.
Note
On the
Clip transitions
A frame memory clip (movie) is played back, linked to a transition using a mix (dissolve) or wipe.
Note
The clip transition function is only supported by the
The following restrictions apply to the use of a clip transition.
•Key frame capture is not possible.
•It is not possible to apply a pattern limit.
•Transitions executed in two strokes, such as a preset color mix with the stroke mode set to Normal, or a DME wipe with a
•It is not possible to vary the transition rate of a clip transition.
•Transition preview cannot be used.
•The clip transition settings cannot be copied or swapped among the M/E and PGM/PST banks.
•No instantaneous state of a clip transition can be saved as a snapshot.
Frame Memory 93