7. Operations

Working with Memory Registers

7.Repeat steps 5 and 6 for all remaining modules in which you want to adjust Enables.

8.Press ENTER on the Keypad. The register is now recalled, using the adjusted Enables. Above the Keypad, the custom description appears in the Memory Display, adjacent to the prefix “RCL:

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Please note the following important points regarding memory register storage:

If you are in the midst of a Recall procedure, the {Advanced} button is grayed out. This feature prevents you from locking, unlocking, or deleting registers in the midst of the procedure.

At any point, prior to pressing ENTER, you can add or remove modules within a pending Recall operation — but only if the modules were originally included in the register. For example:

SYou originally stored the M/E 1 and PGM modules, you removed PGM, but you now wish to add it back in.

SYou originally stored the M/E 1 and PGM modules, you adjust M/E 1 Enables, and then you decide to remove M/E 1 entirely.

To add modules back into the Recall (prior to pressing ENTER):

~In the Enables Menu, if you have toggled any Enables off, simply re- enable them, press {All On}, or light the module button itself — but only if the module(s) had originally been stored in the register.

To remove modules from the Recall (prior to pressing ENTER):

~In the Enables Menu, press the light blue button for module you wish to remove, and press {All Off}. The associated module button in the Keypad turns off.

~At any time in the pending Recall procedure, simply turn off the desired module button(s) in the Keypad. This action turn all Enables in the selected module off — effectively removing the module from the register.

When you recall a register from memory to an M/E or the PGM bank, the input mapping will be recalled to the crosspoints — exactly as stored. This means that if the input mapping changes, the recall will not follow the input to its new location. In addition, if there is no longer an input in the recalled crosspoint location, black will be shown. For example:

SStore a register that includes VTR1 on button 5. Now, change the input mapping, and map GFX1 to button 5. When you recall the register, GFX1 will be selected.

SStore a register that includes VTR1 on button 5. Now, un-map VTR1 from the panel, leaving the button blank. When you recall the register, Black will be selected.

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Barco 26-0702000-00 manual jÉãçêó=oÉÅ~ää=kçíÉë, Operations, FSN Series • User’s Guide • Rev